Showing posts with label steam client. Show all posts
Showing posts with label steam client. Show all posts

Sunday, May 16, 2010

10 Early Steam For Mac Games To Download

Once upon a time a dude with a PC rig laughed at a Cupertino enthusiast. His sleek and beautiful Apple iMac could do a lot of things quickly; but none of that power amounted to a hill of beans when it came to games. Simple fact was that publishers didn't have a powerhouse digital delivery pipeline... Until now, that is.

Valve put on a big show Wednesday afternoon with the launch of its Steam platform for the Macintosh, revealing a staggering 63 games that Mac owners could buy on the first day of its release. That's a lot stuff to sift through. No worries, though. I did all the hard work and plucked out ten games that you simply must have among the impressive list of launch titles.

'And Yet it Moves' ($9.99)

"And Yet it Moves" might have a protagonist ripped straight out of that one A-Ha music video, but that's sort of the point. The game's art style draws inspiration from ripped and crumpled paper. Yet, "And Yet it Moves" is more than its visuals, as it offers a deep, unique, and non-linear puzzle-platforming experience courtesy of its physics-bending "tilt" mechanic.

'Loom' ($4.99)

"Loom" is an old LucasFilm Games' (now LucasArts) adventure title that merges adventure mechanics with exploration and discovery. What makes "Loom" special is its dismissal of traditional "verb" mechanics and its focus on tone (in more than one respect, interestingly). Instead of picking at a list of verbs, you'll play music to activate the uses of objects. Some call this odd and frustrating, but I think it's glorious and different.

'Indiana Jones and the Fate of Atlantis' ($4.99)

The second entry in a LucasFilm Games adventure series starring Indiana Jones, "Fate of Atlantis" is a wonderful romp. It's as complex and challenging as it is witty and charming. Consider it the mechanical antithesis of "Loom," but a shining example of the entertainment a traditional Lucas pick-the-verb game can provide.

'Tales of Monkey Island' Series ($29.99 bundled)

You may be sensing a pattern, but I assure you it stops here with Telltale Games faithful continuation of the LucasArts "Monkey Island" series. All five episodes of "Tales of Monkey Island" are rife with quirky narrative, characters, and places. And the games' puzzles are more than rewarding. Expect numerous callbacks to the source material as well as tons of fresh content to explore. You can't go wrong with this series.

'Peggle Nights' ($9.99)

It doesn't get much simpler than PopCap Games’ "Peggle Nights," a stand-alone expansion to the original "Peggle." This specific title ushers in new faces and powers, but most importantly, “Nights” serves up dozens and dozens of new cocaine-laced peg boards to smash with metal balls. Call me a simple man, but I can spend hours with this every afternoon.

'Portal' (free until May 24th)

Valve's first-person puzzle title "Portal" is straight quality. The core puzzle mechanic -- the inter-dimensional portals that you can throw at will -- is the definition of compelling and unique play. And while the cruel AI GLaDOS might steal the show, there's something to be said about the way Valve designed each level to be challenging, yet never frustrating. Plus, it's free. Go get it.

'World of Goo' ($19.99)

2D Boy's "World of Goo" is a delightful, low-impact physics-based puzzle game that has you assembling little balls of goo into wiggly skyscrapers. The goal is to use as little goo as possible and funnel unused goo balls into a pipe at the end of every level. Each of the game's five worlds has a different art style, but the charm and easy-to-grasp mechanics remains the same between.

'Braid' ($9.99)

"Braid" is the little indie title that could. Its innovative twist on game narrative and fascinating time mechanics have thrilled critics and users alike, amassing the game serious cred across all of its available platforms. If you're in to getting your mind blown while having a good time, this is definitely up your alley.

'Machinarium' ($19.99, pictured above)

Amanita Design's point-and-click adventure title "Machinarium" is kind of like a modern day "Loom." It features an experiential no-dialogue story and nearly zero puzzle backtracking. It also constricts you to one zone at a time, thereby dodging most adventure game pitfalls. Oh, and the art looks fabulous on top of the game being rad.

'Torchlight' ($9.95, usually $19.99)

Runic Games channeled the original "Diablo" with "Torchlight," and I've always been fine with that. This point-and-click dungeon crawler is an experience almost solely focused on the loot, quest, and experience grind. It's unapologetic about it, offering little in the way of narrative. But don't let that get you down: if you want a game that will consume you in an instant, don't even think about passing "Torchlight" up.

Wednesday, May 12, 2010

Steam For Mac Client Download


Those anxiously awaiting Steam for Mac can get started downloading now. The client download link is now live at the following url:

http://store.steampowered.com/public/client/steam.dmg Direct Download

Unfortunately, it appears that the Steam service itself is not ready for users and is still restricting logins to beta participants:

Thursday, March 11, 2010

Steam For Mac OS X With Free Syncing

Valve has stopped with the teasing and has officially announced that its online gaming service Steam is coming to the Mac. As a bonus, the company also plans to make the Mac a "tier-1" platform, promising simultaneous release of games on Mac OS X, Windows, and Xbox 360.

Valve has developed a Mac-native version of its Source engine, using the cross-platform OpenGL. "We looked at a variety of methods to get our games onto the Mac and in the end decided to go with native versions rather than emulation," John Cook, Director of Steam Development, said in a statement. "The inclusion of WebKit into Steam, and of OpenGL into Source gives us a lot of flexibility in how we move these technologies forward."

Beginning in April, Mac users will be able to access games via Steam, including Left 4 Dead 2, Team Fortress 2, Counter-Strike, Portal, and the Half-Life series. The Mac Steam client is based on the latest version for Windows that is currently in beta, which is where the first hints of Mac OS X compatibility were discovered.

That version includes a new Steam Play API that will allow users to access and play games from either a Windows PC or a Mac. Progress on one platform is automatically updated and synced when using the other, meaning all the fragging you do on your work PC (on your lunch break, of course) will be reflected when you log in from your Mac at home. Playing games on either platform won't cost extra.

The Mac compatibility extends beyond Steam Play, however. All future games, beginning with Portal 2, will be available for the Mac the same day as the Windows version. "We are treating the Mac as a tier-1 platform so all of our future games will release simultaneously on Windows, Mac, and the Xbox 360," Cook said. Players on all platforms will be able to play each other in online multiplayer setups, as well. "We fully support a heterogeneous mix of servers and clients."

These announcements are surely music to Mac gamers' ears. Besides Steam and Valve's own titles, making Source cross-platform also means other developers using Valve's engine can easily create Mac-compatible versions of games without much additional effort.

Tuesday, March 9, 2010

Mac Gaming Evolution: Steam For Mac

The easiest jab that PC fanatics have had to make at Mac fanatics has been the relative dearth of games for Macs compared to Windows machines. It's a trend that's been slowly changing over the past few years, with companies such as EA dipping its toes into the Mac world with simultaneous releases of titles such as Spore, but progress towards heavy duty Mac gaming has been slow, to put it kindly. It's possible a tipping point's just been reached, however, with Valve software officially announcing that Steam, its online gaming service and Source, the gaming engine behind most of its titles is coming to the Mac platform in April.

Titles that Valve will launch for the Mac via Steam include the Half-Life series ,Team Fortress 2, Counter-Strike, Portal, and Left 4 Dead 2. In the latter case, presumably in its cut-down-where-did-those-vanishing-zombies-go-no-gore-for-you-Australia version.From the sounds of the official release, it won't just be Valve's own titles coming to Steam, but potentially titles from other publishers. "Our Steam partners, who are delivering over a thousand games to 25 million Steam clients, are very excited about adding support for the Mac," said Jason Holtman, Director of Business Development at Valve.

Steam's a massively successful client platform for Valve on the PC, and this news might seem a little drab if you're primarily on the PC side of the fence, but even there Valve's promising quite big things. For a start, cross-platform play is promised via Steam (which makes a certain amount of sense), as well as a single point of purchase. Own a PC game on Steam? You can download it free of charge for the Mac as well. The release quotes Holtman stating that "we have added a new feature, called Steam Play, which allows customers who purchase the product for the Mac or Windows to play on the other platform free of charge. For example, Steam Play, in combination with the Steam Cloud, allows a gamer playing on their work PC to go home and pick up playing the same game at the same point on their home Mac. We expect most developers and publishers to take advantage of Steam Play."

Unlike Mac gaming efforts of the past, this isn't a matter of a slow emulation layer, but instead native code running on Mac OS itself. "We looked at a variety of methods to get our games onto the Mac and in the end decided to go with native versions rather than emulation," said John Cook, Director of Steam Development. "The inclusion of WebKit into Steam, and of OpenGL into Source gives us a lot of flexibility in how we move these technologies forward. We are treating the Mac as a tier-1 platform so all of our future games will release simultaneously on Windows, Mac, and the Xbox 360."

The first title that Valve will release for the Mac will be Portal 2, a sequel hinted at last week via a complex online AR game that confirmed the existence of the sequel to the popular first person puzzler.